

The Ageless feature is also not RAW, but everything else (ability scores, proficiency bonus, many, many features) is straight out of the core (using the monster progression for proficiency, obviously). There aren’t RAW rules for above 20th characters however, and though I am wont to do so I’ve done gone and jumped the fence so he can get that full-blown wild shape and knowledge of 9th level spells (non-ritual spells anyway) instead of just spell slot access. Most of my concerns lay in what Merlin’s statistics ought to be, and for that I fell back on to the OSR builds.ĭesign Notes: You can go look it up but other D&D designers decided to give Merlin a druid/wizard build and I'm continuing in that tradition. There does seem to be general agreement that his father was a fiend however, and that's included below. I’ve read through a few pages and watched a couple documentaries, and at this point have gotten more confused than anything else. What I’m confident putting here is that he’s the amalgamation of more than one man-whether that’s the druidic fellow Tolstoy talks about and a very early advisor, or a third or fourth alternate, I’ll leave to scholars more invested into the sprawling story than myself. Merlin’s historical origins are a wee bit difficult to pin down.
